Tencent Cloud to Fuel Japan’s Metaverse Adoption

Tencent Cloud, the cloud business of global technology company Tencent, announced the launch of Virtual Interactive Space (VIS) in Japan, to address the evolving needs of businesses amid the merging of physical and digital realities.

Tencent Cloud’s one-stop solution is aimed at supporting businesses looking to thrive in the virtual world. Poshu Yeung, Senior Vice President, Tencent Cloud International, said:

“Businesses have already started adapting to the significant progress brought on by the merging of physical and digital realms, not only in the fields of gaming and entertainment but also in various industries. The launch of the Virtual Interactive Space solution opens more doors of opportunity for organizations looking to thrive in the virtual world, and Tencent Cloud looks forward to working with them throughout their journey of moving between real-world and online realms.”

Earlier this year, Tencent Cloud already introduced a series of virtual world-related products in Tencent Cloud Day in Japan, including IP Virtual Human, AR Advertisement Placement, Cloud Digital Twin, and Cloud Rendering. Further supporting companies that look to adapt to the convergence of real-world and online spaces, the newly launched VIS is based on real-time cloud rendering technology, combined with the technical accumulation of partner ecology in virtual space production.

 

Advantages of VIS

Businesses that will utilise VIS in their virtual world journey can enjoy some of the solutions’ features and advantages, such as:

  • Rich content ecology – provides multiple scenarios such as virtual live broadcast, virtual conferences/exhibitions, digital twin, virtual concerts, etc.
  • Convenient access process – takes only two to three rounds of communication to determine needs and corresponding content services, with the VIS business able to be launched in as soon as seven days.
  • Multi-terminal out-of-the-box – enables users to open the VIS application without installation for convenient user experiences and efficient dissemination of activities.
  • Creative interactive gameplay – able to carry a variety of gameplay forms such as avatars, NPC dialogues, multi-person interactions, and real-time microphone connection, which greatly improves playability and scalability.

This development also needs to be seen in the context of Tencent’s announcement of building a third data centre in Japan.

 

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