Xbox Cloud Gaming to be launched in Korea next month by Microsoft and SK Telecom
In partnership with SK Telecom, Microsoft is set to launch their Xbox cloud gaming platform on September 15 2020.
The new service claims to enable users to play games anywhere they want by accessing cloud servers on Android smartphones and tablets.
Gamers will be given access to more than 100 games by Xbox Game Studios and global game creators through Microsoft’s Xbox Game Pass Ultimate
Popular gaming titles on the cloud gaming platform, formerly known as Project xCloud, will include Minecraft Dungeons, Halo: Master Chief Collection and Forza Horizon 4.
“We’re grateful for our continued partnership with SK Telecom. They were instrumental in delivering our Project xCloud preview through their leading 5G network technology,” said Kareem Choudhry, Microsoft’s Corporate Vice President of Gaming Cloud.
Microsoft and SK Telecom began working together from September 2019 to make 5G-based cloud gaming in Korea a reality to cater to customers of the world’s fourth largest gaming market.
“Going forward, we will further enrich gamers’ experience by making more games available in the Korean language and identifying promising Korean games,” said Jeon Jin-soo, the Vice President and Head of 5GX Service Business Group at SK Telecom.
The subscription to play on the cloud gaming platform will cost US$14 per month.
How will cloud gaming impact the future of game design?
As we discovered in W.Media’s first GameTech digital event, our speakers from Tencent Cloud and OVHcloud revealed the critical importance of IT infrastructure and edge data centers in enabling a cloud gaming future with almost zero latency and lag.
In our next GameTech digital event on Tuesday 27 October, we will focus on how cloud infrastructures and cloud gaming will transform the way games are designed.